blameF

Benjamin Vang Bremer

June 10, 1997

Astralis

CS2

Settings

DPI

400

Sensitivity

1.51

eDPI

604

Raw Input

On

Hz

1000

Zoom Sensitivity

1.20

Windows Sensitivity

6/11

Acceleration

Off

Crosshair

cl_crosshairalpha 255; cl_crosshaircolor 4; cl_crosshairdot 0; cl_crosshairgap -4; cl_crosshairsize 1; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness 1; cl_crosshair_drawoutline 0; cl_crosshair_outlinethickness 1; cl_crosshair_sniper_width 1; cl_crosshaircolor_b 0; cl_crosshaircolor_r 255; cl_crosshaircolor_g 255;

Viewmodel

viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3; cl_viewmodel_shift_left_amt 0.5; cl_viewmodel_shift_right_amt 0.25; viewmodel_recoil 1; cl_righthand 1; cl_bob_lower_amt 5; cl_bobamt_lat 0.1; cl_bobamt_vert 0.1; cl_bobcycle 0.98;

Setup

Video Settings

Resolution

1280×960 (Stretched)

Color Mode

Computer Monitor

Brightness

100%

Global Shadow Quality

High

Model / Texture Detail

Low

Texture Streaming

Disabled

Effect Detail

Low

Shader Detail

Low

Boost Player Contrast

Enabled

Multicore Rendering

Enabled

MS Anti-Aliasing

4x MSAA

FXAA Anti-Aliasing

Disabled

Texture Filtering Mode

Anisotropic 4x

Wait for Vertical Sync

Disabled

Motion Blur

Disabled

Use Uber Shaders

Enabled

Monitor Settings

Brightness

64

Contrast

50

Low Blue Light

0

Black eQualizer

12

Color Vibrance

10

Picture Mode

FPS 1

Sharpness

7

Gamma

2

Color Temperature

Bluish

DyAc

Premium

Instant Mode

On

AMA

Premium

NVIDIA Settings

Digital Vibrance

100%

Image Settings

Performance

Power Management Mode

Max Performance

Texture Filtering Quality

High Performance

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