bymas

Aurimas Pipiras

August 12, 2003

MOUZ

CS2

Settings

DPI

800

Sensitivity

1.50

eDPI

1200

Raw Input

On

Hz

1000

Zoom Sensitivity

1.00

Windows Sensitivity

6/11

Acceleration

Off

Crosshair

cl_crosshair_drawoutline 1; cl_crosshair_outlinethickness 1; cl_crosshairalpha 255; cl_crosshaircolor 1; cl_crosshaircolor_b 0; cl_crosshaircolor_g 255; cl_crosshaircolor_r 0; cl_crosshairdot 0; cl_crosshairgap -2; cl_crosshairscale 4; cl_crosshairsize 2; cl_crosshairstyle 4; cl_crosshairthickness 1

Viewmodel

viewmodel_fov 68; viewmodel_offset_x 2.5; viewmodel_offset_y 0; viewmodel_offset_z -1.5; viewmodel_presetpos 3; cl_viewmodel_shift_left_amt 0.50; cl_viewmodel_shift_right_amt 0.25; viewmodel_recoil 0; cl_righthand 1; cl_bob_lower_amt 5; cl_bobamt_lat 0.1; cl_bobamt_vert 0.1; cl_bobcycle 0.98;

Setup

Video Settings

Resolution

1280×960 (Stretched)

Color Mode

Computer Monitor

Brightness

130%

Global Shadow Quality

Very Low

Model / Texture Detail

Low

Texture Streaming

Disabled

Effect Detail

Low

Shader Detail

Low

Boost Player Contrast

Enabled

Multicore Rendering

Enabled

MS Anti-Aliasing

8x MSAA

FXAA Anti-Aliasing

Disabled

Texture Filtering Mode

Bilinear

Wait for Vertical Sync

Disabled

Motion Blur

Disabled

Use Uber Shaders

Enabled

Monitor Settings

Brightness

60

Contrast

55

Low Blue Light

4

Black eQualizer

10

Color Vibrance

10

Picture Mode

Gamer 1

Sharpness

5

Gamma

5

Color Temperature

User Define

DyAc

Premium

Instant Mode

On

AMA

High

NVIDIA Settings

Digital Vibrance

50%

Image Settings

Performance

Power Management Mode

Max Performance

Texture Filtering Quality

High Performance

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