EliGE

Jonathan Jablonowski

July 16, 1997

Team Liquid

CS2

Settings

DPI

1600

Sensitivity

0.74

eDPI

1184

Raw Input

On

Hz

1000

Zoom Sensitivity

0.80

Windows Sensitivity

6/11

Acceleration

Off

Crosshair

cl_crosshairalpha 255; cl_crosshaircolor 5; cl_crosshaircolor_b 200; cl_crosshaircolor_g 255; cl_crosshaircolor_r 255; cl_crosshairdot 0; cl_crosshairgap -6; cl_crosshairsize 6; cl_crosshairstyle 4; cl_crosshairthickness 2; cl_crosshair_drawoutline 1; cl_crosshair_outlinethickness 0.5; cl_crosshair_sniper_width 2;

Viewmodel

viewmodel_fov 68; viewmodel_offset_x 1; viewmodel_offset_y 2; viewmodel_offset_z -1.5; viewmodel_presetpos 0; cl_viewmodel_shift_left_amt 1.5; cl_viewmodel_shift_right_amt 0.75; viewmodel_recoil 0; cl_righthand 1; cl_bob_lower_amt 5; cl_bobamt_lat 0.33; cl_bobamt_vert 0.14; cl_bobcycle 0.98;

Setup

Video Settings

Resolution

1680×1050 (Stretched)

Color Mode

Computer Monitor

Brightness

100%

Global Shadow Quality

High

Model / Texture Detail

Low

Texture Streaming

Disabled

Effect Detail

Low

Shader Detail

Low

Boost Player Contrast

Enabled

Multicore Rendering

Enabled

MS Anti-Aliasing

None

FXAA Anti-Aliasing

Disabled

Texture Filtering Mode

Bilinear

Wait for Vertical Sync

Disabled

Motion Blur

Disabled

Use Uber Shaders

Enabled

Monitor Settings

Brightness

Contrast

Low Blue Light

Black eQualizer

Color Vibrance

Picture Mode

Sharpness

Gamma

Color Temperature

DyAc

Instant Mode

AMA

NVIDIA Settings

Digital Vibrance

75%

Image Settings

Performance

Power Management Mode

Max Performance

Texture Filtering Quality

High Performance

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