FL1T

Evgeniy Lebedev

December 21, 2000

Virtus.Pro

CS2

Settings

DPI

400

Sensitivity

2.20

eDPI

880

Raw Input

On

Hz

1000

Zoom Sensitivity

1.00

Windows Sensitivity

6/11

Acceleration

Off

Crosshair

cl_crosshairsize 2; cl_crosshairgap -3; cl_crosshairthickness 0; cl_crosshaircolor 5; cl_crosshairstyle 4; cl_crosshairdot 0; cl_crosshair_drawoutline 0;

Viewmodel

viewmodel_fov 68; viewmodel_offset_x 3; viewmodel_offset_y 3; viewmodel_offset_z -3; viewmodel_presetpos 0; cl_viewmodel_shift_left_amt 1.5; cl_viewmodel_shift_right_amt 0.75; viewmodel_recoil 0; cl_righthand 1; cl_bob_lower_amt 21; cl_bobamt_lat 0.4; cl_bobamt_vert 0.25; cl_bobcycle 0.98;

Setup

Video Settings

Resolution

1680×1050 (Black Bars)

Color Mode

Computer Monitor

Brightness

130%

Global Shadow Quality

Low

Model / Texture Detail

Low

Texture Streaming

Disabled

Effect Detail

Low

Shader Detail

Low

Boost Player Contrast

Enabled

Multicore Rendering

Enabled

MS Anti-Aliasing

None

FXAA Anti-Aliasing

Disabled

Texture Filtering Mode

Bilinear

Wait for Vertical Sync

Disabled

Motion Blur

Disabled

Use Uber Shaders

Enabled

Monitor Settings

Brightness

100

Contrast

70

Low Blue Light

0

Black eQualizer

0

Color Vibrance

10

Picture Mode

FPS 2

Sharpness

7

Gamma

3

Color Temperature

Normal

DyAc

Premium

Instant Mode

On

AMA

Premium

NVIDIA Settings

Digital Vibrance

100%

Image Settings

Performance

Power Management Mode

Max Performance

Texture Filtering Quality

High Performance

More Players